﻿namespace LeagueManager
{
    partial class GameList
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GameList));
            this.lstGames = new System.Windows.Forms.ListBox();
            this.btnAddGame = new System.Windows.Forms.Button();
            this.txtNewGame = new System.Windows.Forms.TextBox();
            this.lblNewGame = new System.Windows.Forms.Label();
            this.btnToggleActive = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // lstGames
            // 
            this.lstGames.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.lstGames.FormattingEnabled = true;
            this.lstGames.Location = new System.Drawing.Point(12, 12);
            this.lstGames.Name = "lstGames";
            this.lstGames.Size = new System.Drawing.Size(454, 368);
            this.lstGames.TabIndex = 0;
            this.lstGames.SelectedIndexChanged += new System.EventHandler(this.Games_SelectedIndexChanged);
            // 
            // btnAddGame
            // 
            this.btnAddGame.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
            this.btnAddGame.Location = new System.Drawing.Point(207, 412);
            this.btnAddGame.Name = "btnAddGame";
            this.btnAddGame.Size = new System.Drawing.Size(75, 23);
            this.btnAddGame.TabIndex = 1;
            this.btnAddGame.Text = "Add Game";
            this.btnAddGame.UseVisualStyleBackColor = true;
            this.btnAddGame.Click += new System.EventHandler(this.AddGame_Click);
            // 
            // txtNewGame
            // 
            this.txtNewGame.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
            this.txtNewGame.Location = new System.Drawing.Point(12, 414);
            this.txtNewGame.Name = "txtNewGame";
            this.txtNewGame.Size = new System.Drawing.Size(189, 20);
            this.txtNewGame.TabIndex = 2;
            // 
            // lblNewGame
            // 
            this.lblNewGame.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
            this.lblNewGame.AutoSize = true;
            this.lblNewGame.Location = new System.Drawing.Point(12, 398);
            this.lblNewGame.Name = "lblNewGame";
            this.lblNewGame.Size = new System.Drawing.Size(60, 13);
            this.lblNewGame.TabIndex = 3;
            this.lblNewGame.Text = "New Game";
            // 
            // btnToggleActive
            // 
            this.btnToggleActive.Location = new System.Drawing.Point(343, 412);
            this.btnToggleActive.Name = "btnToggleActive";
            this.btnToggleActive.Size = new System.Drawing.Size(123, 23);
            this.btnToggleActive.TabIndex = 4;
            this.btnToggleActive.Text = "Mark Game Inactive";
            this.btnToggleActive.UseVisualStyleBackColor = true;
            this.btnToggleActive.Click += new System.EventHandler(this.ToggleActive_Click);
            // 
            // GameList
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(478, 454);
            this.Controls.Add(this.btnToggleActive);
            this.Controls.Add(this.lblNewGame);
            this.Controls.Add(this.txtNewGame);
            this.Controls.Add(this.btnAddGame);
            this.Controls.Add(this.lstGames);
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.Name = "GameList";
            this.Text = "List of Games";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.ListBox lstGames;
        private System.Windows.Forms.Button btnAddGame;
        private System.Windows.Forms.TextBox txtNewGame;
        private System.Windows.Forms.Label lblNewGame;
        private System.Windows.Forms.Button btnToggleActive;
    }
}